When we insult each other, we damage relationships and make achieving our shared goals more difficult. We recognize this, and that's one reason why we accept constraints on direct verbal insults. Yet, sometimes the urge to insult does prevail, and we've created or learned numerous ways to hurt each other without words.
Like language, humor, and most customs, dismissive gestures vary from culture to culture. While the meanings of various gestures are intuitively clear in your own culture, they can be mysteriously unfathomable in the cultures of others. And they slowly evolve with time. So beware — the items below are based on my own observations in the mainstream US in this first decade of the 21st century.
By examining these tactics, we can take some of the sting out of them, and at the same time reduce the urge to use them ourselves. To that end I offer Part I of my little collection of dismissive gestures. See "Dismissive Gestures: II," Point Lookout for March 28, 2007, for more.
- Tossing the document
- In a meeting, tossing your copy of the handout, agenda, or report onto the conference table can communicate disdain, especially if you give it a little spin as you toss.
- Walking out
- Walking out of a meeting, abruptly and without any serious attempt to appear invisible, can communicate anger or disgust.
- Heavy-lidded glances to a third party
- When one listener looks at another with a heavy-lidded glance, and possibly a tilt of the head, the message is, "Gimme a break," or "She's gotta be kidding."
- Heavy sighing
- A heavy sigh, sometimes combined with an exaggerated lift of the shoulders, can mean, "I've had enough of this trash."
- Eye rolling
- Understanding the mechanics
of dismissive gestures
can take some of the
sting out of them
- Typically, eye rolling is executed out of the awareness of the target, and that's bad enough. But sometimes we do it face-to-face, and then it's especially stinging.
- Distracted self-grooming
- Distracted grooming can be flicking or brushing off tiny particles from your own clothing, or from a male's clothing (by a female). The flicking or brushing-off is a rejection gesture, which adds a metaphorical boost.
- Looking at your watch
- Checking the time can be interpreted as "I wish this boring fool would give it a rest."
- A shrug communicates, "I don't care." For extra punch, combine with a facial expression of boredom or disdain.
- Disgusted laughing
- There are laughs-with, and laughs-at. The disgusted laugh is a laugh-at, and there's nothing funny about it.
- Using a mobile device instead of paying attention
- At a meeting, this action can communicate, "I have something much more worthwhile to do than to listen to this (drivel)." It's deniable, of course.
Carry an index card with you for a couple of days, and note any dismissive gestures you see. You might need a couple of index cards. I hope you don't need more than that. Next in this series Top Next Issue
Are you fed up with tense, explosive meetings? Are you or a colleague the target of a bully? Destructive conflict can ruin organizations. But if we believe that all conflict is destructive, and that we can somehow eliminate conflict, or that conflict is an enemy of productivity, then we're in conflict with Conflict itself. Read 101 Tips for Managing Conflict to learn how to make peace with conflict and make it an organizational asset. Order Now!
For more on gestures of all kinds, take a look at Field Guide to Gestures: How to Identify and Interpret Virtually Every Gesture Known to Man, by Nancy Armstrong and Melissa Wagner. It's complete with full-color illustrations. Order from Amazon.com
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More articles on Workplace Politics:
- Why Don't They Believe Me?
- When we want people to believe us, and they don't, it just might be a result of our own actions or demeanor.
How does this happen?
- The Artful Shirker
- Most people who shirk work are fairly obvious about it, but some are so artful that the people around
them don't realize what's happening. Here are a few of the more sophisticated shirking techniques.
- Workplace Anti-Patterns
- We find patterns of counter-effective behavior — anti-patterns — in every part of life,
including the workplace. Why? What are their features?
- The Knowledge One-Upmanship Game
- The Knowledge One-Upmanship Game is a pattern of group behavior in the form of a contest to determine
which player knows the most arcane fact. It can seem like innocent fun, but it can disrupt a team's
ability to collaborate.
- Please Reassure Them
- When things go wildly wrong, someone is usually designated to investigate and assess the probability
of further trouble. That role can be risky. Here are three guidelines for protecting yourself if that
role falls to you.
Forthcoming issues of Point Lookout
- Coming February 20: Brainstorming and Speedstorming: I
- Recent research suggests that brainstorming might not be as effective as we would like to believe it is. An alternative, speedstorming, might have some advantages for some teams solving some problems. Available here and by RSS on February 20.
- And on February 27: Brainstorming and Speedstorming: II
- Recent research into the effectiveness of brainstorming has raised some questions. Motivated to examine alternatives, I ran into speedstorming. Here's Part II of an exploration of the properties of speedstorming. Available here and by RSS on February 27.
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- The Power Affect: How We Express Our Personal Power
- Many people who possess real organizational power have a characteristic demeanor. It's the way they project their presence. I call this the power affect. Some people — call them power pretenders — adopt the power affect well before they attain significant organizational power. Unfortunately for their colleagues, and for their organizations, power pretenders can attain organizational power out of proportion to their merit or abilities. Understanding the power affect is therefore important for anyone who aims to attain power, or anyone who works with power pretenders. Read more about this program.
Beware any resource that speaks of "winning" at workplace politics or "defeating" it. You can benefit or not, but there is no score-keeping, and it isn't a game.