As we saw last time, solving problems sometimes creates new problems. This phenomenon is called problem displacement (PD), though as I mentioned, the newly created problem or problems can be very different from the original problem. When that happens, problem replacement (PR) is probably a more accurate term. Although both PD and PR are often unintentional, they can also be most intentional indeed.
Below are some examples of intentional PD or PR in the organizational setting. In these fictitious examples, the Iris project needs (but doesn't have) a team member with knowledge of the (fictitious) HSL programming environment. The Hibiscus project does have HSL experts and often works with HSL. The Carnation project generally competes with Iris for staff and other resources. The Daffodil project depends on Carnation. Summary: Carnation Competes with Iris, Hibiscus has HSL experts, Daffodil Depends on Carnation, and Iris is Independent, but lacks HSL expertise.
- PD for damage control
- Suppose that Carnation's team member, Houdini, has truly magical HSL skills. If Iris is higher priority than Carnation, the sponsors and project managers of Carnation and Iris might agree to temporarily assign Houdini to Iris instead of Carnation. Overall it isn't a good solution, but it is the least bad.
- Iris no longer has an HSL skill shortage; now Carnation does. Staff reassignments like this are examples of intentional problem displacement.
- PR as a problem-solving approach
- In some cases of staff reassignment, the "donor" project can accommodate the temporary reassignment, with minimal sacrifice, because both the donor and receptor project managers can cleverly rearrange their schedules.
- Instead of solving the receptor's problem alone, donor and receptor solve their shared staff problem together. Replacing the original problem with a new problem makes a painless solution possible.
- PD as a problem-solving approach
- In an example of problem displacement, Iris transfers the HSL work to the Hibiscus project, which is heavily involved with HSL. Hibiscus is willing to take on the work (and budget) because it fits so well with what they're already doing. This eliminates the need to reassign Houdini.
- Some problems are actually in the wrong "place" when we first notice them. We can solve them using problem displacement.
- PD or PR as a political weapon
- Suppose that Iris's Problem displacement that threatens
the health and success of the
enterprise is not uncommonsponsor, Irv, regards Carnation's sponsor, Cheryl, as a rival. In what many would consider a breach of ethics, Irv tries to get Houdini reassigned from Carnation to Iris, not only because he needs Houdini's HSL expertise, but also because the reassignment will threaten his rival Cheryl's success.
- This would be intentional, nefarious problem displacement. It threatens the health and success of the enterprise, and it is not uncommon. In a more sophisticated version, Irv's real target is Dan, who leads Daffodil, which depends on Carnation. By disrupting Carnation, Irv disrupts Daffodil.
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More articles on Problem Solving and Creativity:
- Knowing Where You're Going
- Groups that can't even agree on what to do can often find themselves debating about how
to do it. Here are some simple things to remember to help you focus on defining the goal.
- Comfortable Ignorance
- When we suddenly realize that what we've believed is wrong, or that what we've been doing won't work,
our fear and discomfort can cause us to persevere in our illusions. If we can get better at accepting
reality and dealing with it, we can make faster progress toward real achievement.
- New Ideas: Judging
- When groups work together to solve problems, they eventually evaluate the ideas they generate. They
sometimes reject perfectly good ideas, while accepting some really boneheaded ones. How can we judge
new ideas more effectively?
- Design Errors and Groupthink
- Design errors cause losses, lost opportunities, accidents, and injuries. Not all design errors are one-offs,
because their causes can be fundamental. Here's a first installment of an exploration of some fundamental
causes of design errors.
- Problem Displacement and Technical Debt
- The term problem displacement describes situations in which solving one problem creates another.
It sometimes leads to incurring technical debt. How? What can we do about it?
Forthcoming issues of Point Lookout
- Coming October 5: Downscoping Under Pressure: I
- When projects overrun their budgets and/or schedules, we sometimes "downscope" to save time and money. The tactic can succeed — and fail. Three common anti-patterns involve politics, the sunk cost effect, and cognitive biases that distort estimates. Available here and by RSS on October 5.
- And on October 12: Downscoping Under Pressure: II
- We sometimes "downscope" projects to bring them back on budget and schedule when they're headed for overruns. Downscoping doesn't always work. Cognitive biases like the sunk cost effect and confirmation bias can distort decisions about how to downscope. Available here and by RSS on October 12.
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