In group problem solving, we generate new ideas, we assess or judge them, and we experiment to see how well they work. Since experimenting is usually costly and time-consuming, we use our judgment to select the most promising ideas for experimentation. But the judging process makes mistakes. Here are two insights that can help prevent rejecting good ideas or accepting bad ones.
- The right to judge is inalienable
- After idea generation, and the newborn ideas are subjected to judging and evaluation, two traps await. First, we sometimes confuse judging ideas with judging the people who generated them. Honest attempts to critique ideas can seem like personal criticism, and criticism intended to be personal can be disguised as honest attempts to critique the ideas.
- Second, during judging, judges and their comments might in turn be judged. This secondary judging degrades the judging process. In some cases, generators might demand that judges themselves address the issues they identify: "Show us how to fix it," or "If you're so smart, show me a better way." Such demands that judges "earn" the right to judge are violations of the (usually implicit) contract between the judges and the larger group. They freeze the judging process and they might even inhibit contributions by other judges.
- When we act as judges of new ideas, we must take care to judge the ideas — not their generators — in good faith. When we provide comments on newborn ideas, we must also suggest underlying principles that can guide the generators during the next cycle. When we ask people to judge new ideas, we can accept or reject their comments, but we must trust that those comments are provided in good faith, unless there is clear proof to the contrary.
- Judging can uncover misunderstandings
- Generators have their Judging newborn ideas is one
of the earliest points at which
differences in understanding
the problem become clearown understandings of the problem to be solved; judges have theirs. Judging newborn ideas is one of the earliest points at which differences in these understandings become clear. - In processing judges' comments, difficulties can arise if the group mistakenly assumes that there is only one understanding of the problem. The ensuing debate about the relevance of a critique can in fact be irrelevant itself, if what's needed is consensus about the problem definition, rather than consensus about the judges' comments.
- Shared group understanding of the problem definition is one of the first things to check when processing judges' critiques. For any reasonably complex problem, all of the members' understandings will likely require multiple revisions. Success depends on the group converging on a single understanding of the problem, and judges' critiques provide an important means of exposing divergences.
As you begin judging these ideas, keep in mind that your understanding of how groups solve problems is yours; others have theirs.
Next time we'll examine experimentation. First issue in this series Next issue in this series Top Next Issue
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Related articles
More articles on Problem Solving and Creativity:
- Problem Not-Solving
- Group problem solving is a common purpose of meetings. Although much group problem solving is constructive,
some patterns are useless or worse. Here are some of the more popular ways to engage in problem not-solving.
- Design Errors and Group Biases
- Design errors can cause unwanted outcomes, but they can also lead to welcome surprises. The causes of
many design errors are fundamental attributes of the way groups function. Here is Part II of our exploration.
- What Are the Chances?
- When estimating the probabilities of success of different strategies, we must often estimate the probability
of multiple events occurring. People make a common mistake when forming such estimates. They assume
that events are independent when they are not.
- The McNamara Fallacy
- The McNamara Fallacy is the idea that measuring properly chosen attributes of inputs and outputs provides
all we need for decisions about organizational and human performance. And we can safely ignore anything
that can't be measured. It doesn't work.
- Goodhart's Law and Gaming the Metrics
- Goodhart's Law is an observation about managing by metrics. When we make known the metrics' goals, we
risk collapse of the metrics, in part because people try to "game" the metrics by shading
or manufacturing the data to produce the goal result.
See also Problem Solving and Creativity and Problem Solving and Creativity for more related articles.
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- And on January 8: The Storming Puzzle: III
- For some task-oriented work groups, Tuckman's model of small group development seems not to fit. Storming seems to be either absent or continuous. To learn how this illusion forms, look closely at the processes that can precipitate episodes of Storming in task-oriented work groups. Available here and by RSS on January 8.
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