Workplace boredom is to some extent the responsibility of the bored, who sometimes make choices that lead to boredom. For example, by exploiting capabilities already provided in the software we use most, we can eliminate much of the boring work we do. To do so, we must learn to make better use of the tools we have. Some of us are averse to learning, and many feel too pressed for time to learn.
Most employers can help more than they do. The net cost of training is zero or negative for many employers, because productivity increases offset the costs. But employers who use contractors, or who accept high turnover rates resulting from abominable working conditions, get little benefit from training, and therefore find the investment unjustifiable. It's a vicious cycle.
But the most fertile source of workplace boredom is the design of the work itself. Here are three examples.
- Wasteful workflows
- I've actually encountered cases in which people print documents "for the record," file one copy, and attach another to a package to be passed to the next stage of processing in another department, where it's scanned "for the record." We like to believe that such cases are rare, but they do exist. Even when all stages are electronic, the steps might not make sense from a whole-organization perspective. When organizational processes have wasteful steps, the real problem isn't the process or the boring work it creates. Rather, it's a failure of organizational leaders to see the organization as a whole.
- Cost management
- In some organizations, people of proven capability are paid very well on an annual basis. But on an hourly basis, not so much. Often they work 60- or 70-hour weeks. Possibly this happens because cost management measures make hiring enough knowledgeable people difficult. The result is that people who do have knowledge don't have time to transfer what they know to the less knowledgeable. And the less knowledgeable don't have time to learn, because they're loaded down with the more routine, boring work, which might be automated if time permitted. Thus, cost management prevents the knowledge transfer needed to reduce the amount of boring work and increase productivity.
- The illusion of cost control
- Cost control The most fertile source of
workplace boredom is the
design of the work itselfmeasures, such as layers of approvals and positional expenditure limits, are often too stringent. Whether they're actually effective is an open question, for two reasons. First, they create (boring) and costly work both for the people who must seek approvals and for the people whose approvals they seek. Second, they reduce the velocity of work, because the approvers are often busy people who cannot respond to requests in a timely fashion. Reduced velocity leads to delays, which become lost sales, delayed revenue, increased customer frustration, and reduced market share.
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More articles on Personal, Team, and Organizational Effectiveness:
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- We use meetings to exchange information and to explore complex issues. In open discussion, we tend to
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common. What can we do to limit interruptions without depriving ourselves of their benefits?
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- The Limits of Status Reports: I
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don't fit the reality of their organizations. Here's Part II of a framework for making decisions that fit.
Forthcoming issues of Point Lookout
- Coming January 22: Disjoint Awareness: Bias
- Some cognitive biases can cause people in collaborations to have inaccurate understandings of what each other is doing. Confirmation bias and self-serving bias are two examples of cognitive biases that can contribute to disjoint awareness in some situations. Available here and by RSS on January 22.
- And on January 29: Higher-Velocity Problem Definition
- Typical approaches to shortening time-to-market for new products usually involve accelerating problem solving. Accelerating problem definition can also help. Available here and by RSS on January 29.
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